During Bethesda’s E3 press conference we were given more info about Fallout 4. The game is Here's a list of a few key things we learned about the game during the press conference.
- The game starts before the bombs fall, on a beautiful Saturday morning under the threat of nuclear war.
- Players will create their character in front of a mirror by sculpting their character's face and features
- The main protagonist is voiced, and he or she narrates some of the things he sees.
- Eventually the bombs drop, sending the world into darkness. You will emerge 200 years after the bomb drops, emerging as the sole survivor of vault 111.
- Player agency is still a main design goal for the game.
- While playing the game, you can rebuild new things inside the game. We watched a demo of someone building an entire house on the fly and then decorate that house in real time. As you build out a city, people will start to show up and move into your city. If you get power generators, you can set up automated defenses like turrets to protect your settlement. You'll need these defenses because your city can get raided. Once you have multiple settlements, you can set up trading caravans between the settlements.
- The crafting system carries over to other elements in the game. If you collect enough items you can start crafting new weapons. The game has 50 base weapons and over 700 mods that can completely change your gun into something new. We saw simple pistols modified into crazy plasma rifles.
- You can modify your own power armor.
- The dialogue is dynamic, so players can walk away from conversation or even kill the other character in the middle of a conversation.
- You will have a dog companion and you can give him commands in the game.
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