Friday, April 19, 2019

Super Smash Bros. Ultimate Has Been Updated To Version 3.0.0


Super Smash Bros. Ultimate has been updated to version 3.0.0. The update adds Persona 5’s Joker as a playable DLC character, a Stage Builder, Shared Content, Smash World, and more. Nintendo has also released some official patch notes, they’re included below.
  • Offline
    • Stage Builder added to Games & More. You can now draw your own custom stages by hand.
      • Note: Camera controls are not available when converting a replay that contains a custom stage into a video.
    • Edit Video feature added to Vault Replays. You can now create new movies using several videos made from replays.
      • Note: Only videos from Ver. 3.0.0 or later can be used as source material. There are planned expansions to the Edit Video feature in future updates.
    • DLC Spirits option added to the Spirits menu.
      • Note: DLC spirits can only be used if you have purchased the corresponding downloadable content.
    • The following spirits will appear in the Vault Shop:
      • Morgana
      • Ryuji Sakamoto
      • Ann Takamaki
      • Yusuke Kitagawa
      • Makoto Niijima
      • Futaba Sakura
      • Haru Okumura
      • Goro Akechi
      • Caroline & Justine
      • Igor
      • Phantom Thieves of Hearts
  • Online
    • You can now share replays, videos, Mii Fighters and custom stages with people around the world in Shared Content.
      • Note: You can only post replays and videos created with Ver. 3.0.0 and on.
        You cannot post replays of online/local wireless battles on custom stages, or videos that include custom stages.
    • You can now sync your game with Smash World, a service accessible via the Nintendo Switch Online smart device app. Available features include viewing some of the things posted to Shared Content, and creating spirit teams from the spirits you have collected.
      • Note: The Smash World service is planned to begin after the distribution of Ver. 3.0.0. If you still don’t see Smash World in your list of services, please try again later.
    • It is now easier to be matched with players who have a similar Global Smash Power in Quickplay. Further improvements and adjustments to matchmaking are planned.
  • General
    • The following downloadable content will be usable after purchase:
      • Joker Challenger Pack
      • Persona 3 Protagonist Wig + Outfit
      • Persona 4 Protagonist Wig + Outfit
      • Teddie Hat
      • Morgana Hat
      • Tails Hat + Outfit
      • Knuckles Hat + Outfit
    • You cannot make videos of replays that contain DLC you have not purchased (fighters, stages, music, Mii Fighter costumes, etc.).
    • Game-balance adjustments have been made.
    • Several issues have been fixed to improve gameplay experience.
Fighter
Move
Change
All Fighters
Basic Movement
Perfect shields will no longer activate multiple times when the shield button is released once. This was creating more downtime than a single perfect shield.
All Fighters
Basic Movement
Made it easier to be penalized for continuous dodging.
All Fighters
Basic Movement
Shortened the downtime when performing a perfect shield against projectiles.
Bayonetta
Neutral Special
Reduced the power against shields.
Bowser
Up Special
Made it so opponents cannot break their fall when continuously hit on the ground.
Bowser Jr.
Neutral Attack 2
Increased the amount of time opponents will be in the damage animation when the move hits.
Charizard
Side Special
Increased the downward attack range when used on the ground.
Chrom
Dash Grab
Increased grab range.
Cloud
Neutral Special
Reduced the normal shockwave’s power against shields.
Corrin
Neutral Special
Extended the time that uncharged shots last.
Corrin
Up Smash Attack
Increased the attack range of the high-damage tip area.
Increased the amount of time hit detection lasts.
Corrin
Up Special
Increased the speed of the invincibility timing.
Extended launch distance.
Made it easier to hit multiple times.
Corrin
Side Smash Attack
Made it easier to hit multiple times after releasing the button when charging a smash attack.
Corrin
Down Air Attack
Made it easier to hit multiple times against lightweight opponents.
Corrin
Side Special
Reduced the amount of time necessary to take the next action after stabbing.
Daisy
Final Smash & FS Meter
Reduced the amount of time opponents sleep.
Daisy
Down Special
The launch distance when hitting an opponent with a vegetable now matches Peach.
Reduced the vegetable’s power against shields.
Daisy
Neutral Special
When used continuously in the air, fall speed will not decrease after the first use.
Dark Pit
Neutral Special
Reduced the power against shields.
Dark Samus
Neutral Special
Reduced the power against shields.
Diddy Kong
Down Smash Attack
Extended launch distance.
Diddy Kong
Up Air Attack
Increased attack power and maintained launch distance.
Diddy Kong
Neutral Air Attack
Increased attack range.
Diddy Kong
Dash Attack
Increased attack speed.
Diddy Kong
Side Tilt Attack
Increased the amount of time hit detection lasts.
Donkey Kong
Neutral Special
Increased the attack range.
Dr. Mario
Final Smash & FS Meter
At the start of the move, nearby opponents will be slowed more and slowed longer.
Dr. Mario
Neutral Special
Reduced the power against shields.
Duck Hunt
Neutral Special
Reduced the power against shields.
Duck Hunt
Side Special
Reduced the power against shields.
Ganondorf
Other
Changed the posture when receiving damage in the air and made it easier to receive damage.
Greninja
Neutral Special
Reduced the power against shields.
Ice Climbers
FS Meter
Extended launch distance.
Inkling
Side Special
Shortened launch distance for the attack when accelerating again.
Isabelle
Back Air Attack
Reduced the power against shields.
Isabelle
Forward Air Attack
Reduced the power against shields.
Ivysaur
Side Special
Reduced the power against shields.
Jigglypuff
Final Smash & FS Meter
Made it easier to push opponents while big.
Ken
Edge Attack
Shortened hitstun time.
King Dedede
Side Special
Reduced the power against shields.
King K. Rool
Forward Air Attack
Increased the high-damage range.
King K. Rool
Side Tilt Attack
Increased the high-damage range.
King K. Rool
Up Throw
No longer affected by the wind while throwing.
King K. Rool
Side Special
Reduced the power against shields.
King K. Rool
Down Special
Reduced vulnerability when the counter succeeds.
Reduced vulnerability when the counter fails.
King K. Rool
Up Air Attack
Reduced vulnerability.
Kirby
Up Smash Attack
Extended the high-damage window. Reduced the low-damage window.
Kirby
Downward Throw
Increased power.
Kirby
Neutral Special
Increased the amount of time that Copy Abilities cannot be lost by taking damage, and made it easier for Kirby to retain Copy Abilities overall.
Kirby
Up Special
Increased the speed of the edge-grab range detection.
Kirby
Neutral Air Attack
Reduced vulnerability.
Shortened landing time after using the move.
Link
Side Special
Reduced the power against shields.
Lucario
Neutral Special
Reduced the power against shields.
Lucina
Dash Grab
Increased grab range.
Luigi
Neutral Special
Reduced the power against shields.
Mario
Final Smash & FS Meter
At the start of the move, nearby opponents will be slowed more and slowed longer.
Mario
Neutral Special
Reduced the power against shields.
Marth
Dash Grab
Increased grab range.
Mega Man
Up Smash Attack
Extended launch distance.
Mega Man
Down Special
Reduced attack speed.
Increased vulnerability.
Throwing-type items can no longer be thrown while using Leaf Shield.
Mega Man
Neutral Air Attack
Reduced the power against shields.
Mega Man
Neutral Attack 1
Reduced the power against shields.
Mega Man
Neutral Special
Reduced the power against shields.
Mega Man
Side Tilt Attack
Reduced the power against shields.
Mewtwo
Edge Dodge
Extended invincibility time.
Mewtwo
Neutral Special
Extended launch distance.
Reduced the power against shields.
Mewtwo
Side Tilt Attack
Increased attack power and maintained launch distance.
Mewtwo
Up Air Attack
Increased attack power and maintained launch distance.
Mewtwo
Up Tilt Attack
Increased attack power and maintained launch distance.
Adjusted launch angle when hit by the tip of the tail.
Mewtwo
Edge Attack
Increased attack range.
Mewtwo
Side Smash Attack
Increased attack range.
Mewtwo
Neutral Attack 1
Increased attack speed.
Mewtwo
Basic Movement
Increased the fighter’s weight.
Mii Gunner
Down Special 2
Reduced the power against shields.
Mii Gunner
Neutral Special 1
Reduced the power against shields.
Mii Gunner
Neutral Special 3
Reduced the power against shields.
Mii Gunner
Side Special 1
Reduced the power against shields.
Mii Gunner
Side Special 3
Reduced the power against shields.
Mii Swordfighter
Edge Attack
Increased attack range.
Mii Swordfighter
Neutral Special 1
Reduced the power against shields.
Mii Swordfighter
Neutral Special 2
Reduced the power against shields.
Mii Swordfighter
Side Special 3
Reduced the power against shields.
Mr. Game & Watch
Final Smash & FS Meter
Increased the amount of time opponents are trapped.
Ness
Neutral Special
Increased the attack range.
Ness
Down Smash Attack
Shortened the charge time.
Reduced the amount of time hit detection lasts while charging.
Ness
Up Smash Attack
Shortened the charge time.
Reduced the amount of time hit detection lasts while charging.
Olimar
Side Special
Reduced the power against shields.
Olimar
Side Smash Attack
Reduced the power against shields.
The power will now properly increase when charged.
Olimar
Down Smash Attack
The power will now properly increase when charged.
Olimar
Up Smash Attack
The power will now properly increase when charged.
PAC-MAN
Down Special
Increased the downward attack range of the fire hydrant while its falling.
Reduced the power against shields.
PAC-MAN
Neutral Special
Reduced the power against shields.
Palutena
Neutral Special
Reduced the power against shields.
Palutena
Side Special
Reduced the power against shields.
Peach
Down Special
Reduced the vegetable’s power against shields.
Peach
Final Smash & FS Meter
Reduced the amount of time opponents sleep.
Peach
Neutral Special
When used continuously in the air, fall speed will not decrease after the first use.
Pichu
Other
Changed the posture when receiving damage in the air and made it easier to receive damage.
Changed the posture when landing and made it easier to receive damage.
Pichu
Neutral Special
Reduced the power against shields.
Pikachu
Neutral Special
Reduced the power against shields.
Piranha Plant
Neutral Special
Increased attack range for the spiked ball.
Piranha Plant
Edge Attack
Increased attack range.
Pit
Neutral Special
Reduced the power against shields.
R.O.B.
Down Special
Reduced the power against shields.
R.O.B.
Neutral Special
Reduced the power against shields.
Richter
Edge Attack
Increased attack range.
Richter
Side Special
Reduced the power against shields.
Ridley
Final Smash & FS Meter
Once the move ends, Ridley can now move earlier than opponents.
Ridley
Neutral Special
Reduced the power against shields.
Robin
Side Special
Reduced the power against shields.
Robin
Neutral Special
Reduced Thunder/Elthunder’s power against shields.
Rosalina & Luma
Final Smash & FS Meter
At the start of the move, nearby opponents will be slowed more and slowed longer.
Rosalina & Luma
Down Tilt Attack
If Luma is close, Luma will move in front of Rosalina when attacking in the opposite direction.
Rosalina & Luma
Side Tilt Attack
If Luma is close, Luma will move in front of Rosalina when attacking in the opposite direction.
Rosalina & Luma
Neutral Special
Reduced the power against shields.
Rosalina & Luma
Side Special
Reduced the power against shields.
Roy
Dash Grab
Increased grab range.
Roy
Up Special
Made it easier to hit multiple times.
Ryu
Edge Attack
Shortened hitstun time.
Samus
Neutral Special
Reduced the power against shields.
Sheik
Forward Air Attack
Increased the attack range.
Sheik
Down Tilt Attack
Made it easier to hit with the tip of the attack.
Sheik
Flurry Attack Finish
Reduced vulnerability.
Sheik
Neutral Special
Shortened the charge time.
Shulk
Edge Attack
Increased attack range.
Shulk
Get-Up Attack
Increased attack range.
Simon
Edge Attack
Increased attack range.
Simon
Side Special
Reduced the power against shields.
Snake
Back Air Attack
Extended launch distance when hit in the high-damage range.
Snake
Up Smash Attack
Increased vulnerability.
Snake
Side Special
Reduced the attack range of airborne missiles.
Snake
Neutral Special
Reduced the power against shields.
Sonic
Final Smash
Increased attack range.
Sonic
FS Meter
Increased attack range.
Extended launch distance.
Toon Link
Side Special
Reduced the power against shields.
Villager
Back Air Attack
Reduced the power against shields.
Villager
Forward Air Attack
Reduced the power against shields.
Villager
Side Special
Reduced the power against shields.
Wario
Neutral Special
Made it easier to eat projectiles.
Wii Fit Trainer
Neutral Attack 3
Increased bury range.
Wii Fit Trainer
Down Special
Increased the amount of time the effect lasts when successful.
Wii Fit Trainer
Neutral Special
Reduced the power against shields.
Wii Fit Trainer
Side Special
Reduced the power against shields.
Changed the location of the ball spawn when touching terrain.
Wolf
Neutral Special
Reduced the power against shields.
Wolf
Down Smash Attack
Shortened the launch distance of the forward attack.
Yoshi
Up Special
Reduced the power against shields.
Young Link
Neutral Special
Reduced the power against shields.
Young Link
Side Special
Reduced the power against shields.
Zelda
Down Special
Reduced the power against shields.








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