Tuesday, April 12, 2016

Splatoon’s 2.7.0 Update Is Now Live

Splatoon’s 2.7.0 update is now live. Once the update has been applied, you’ll find 8 new weapons in the weapon shop. There are also Splatfest changes, weapon balancing, stage adjustments and multiple multiplayer bug fixes. Check out the patch notes below:

Weapons Added
  • Eight new weapons have been added and will now appear in the weapon shop.
  • Weapons will be available in the weapon shop after viewing the Inkopolis News on 04/12/16.
Splatfest Changes
  • Changed starting Splatfest Power level for players with S+ Rank.
Weapon Balancing
  • Adjustments have been made to specifications for certain Main, Sub, and Special weapons. Additionally, adjustments have been made to weapons that mark or locate other players.
Stage Adjustments
  • Saltspray Rig: Adjustment made to prevent players from taking unintended shortcuts in all modes.
  • Bluefin Depot: Fixed an issue that allowed players to move inside certain objects in Rainmaker mode.
  • Flounder Heights: Adjustment made to prevent players from taking unintended shortcuts in Tower Control mode.
Multiplayer Bug Fixes
  • Fixed an issue that allowed players holding the Rainmaker to super jump when the server connection was particularly poor.
  • Fixed an issue that occasionally prevented players from taking damage from Splash Walls if standing close enough to it when it was first activated.
  • Fixed an issue in which the explosion from Suction Bombs destroyed by a Splash Wall was still capable of passing through the Splash Wall to damage players.
  • Fixed an issue in which it was possible to splat opposing players with vertical Inkzooka or Rainmaker shots when they were completely concealed by solid terrain.
  • Fixed an issue in which Splash Shield strength was not being reduced when shot by an Inkzooka or Rainmaker.
  • Fixed an issue in which players on the far side of a Splash Wall could still be splatted if the wall was hit by a shot from the Rainmaker, depending on where the Splash Wall was hit.
  • Fixed an issue in which Ink Mines placed by multiple players at the same time would explode automatically, though they hadn’t been placed in the opposing ink color, triggered by an opposing player, or reached their time limit.
  • Fixed an issue in which Ink Mines placed by teammates could damage you depending on their placement.
  • Fixed issues in which players using the Kraken special weapon would not see a damage indicator (X mark) when attacking opponents directly, and not correctly followed by Seekers used by the opposing team.
Other

  • Adjustments have been made to make for a more pleasant gaming experience.

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