Monday, May 29, 2017

More Details For Mario + Rabbids: Kingdom Battle Emerge

More details for Mario + Rabbids: Kingdom Battle have emerged. We already know from leaks last week that the title should be revealed in its entirety at E3 but in the meantime, Comicbook.com have got their hands on even more info from a Ubisoft source. Check them out below:

  • Development started 3 years ago
  • Ubisoft was the one that came up with the idea and went through the standard pitching process to Nintendo execs
  • Seems like the title may have been in the works for Wii U at first
  • Being made by both Ubisoft’s Paris and Milan divisions, with the core creative direction being handled by Milan
  • Nintendo is overseeing development and approving ideas, but have been very accepting and quick to approve ideas
  • Game features surreal, self-referential gags
  • At one point, there was a large Donkey Kong themed Rabbid serving as one of the first boss encounters
  • This Rabbid has access to a pile of bananas that it can use to replenish its health
  • To beat him, you have to cut off his food supply to prevent him from recovering
  • The DK Rabbid will dab periodically if it lands an attack correctly
  • When the boss faints, the Rabbid cosplaying as Princess Peach in your party takes a selfie with him
  • The 8 playable characters each have an individual skill tree of sorts for developing special abilities
  • Each start with a base skill that they can later improve, in addition to learning new ones
  • Mario has a passive ability which enables him to automatically fire at an enemy if they enter his field of vision
  • Some of these powers are common across multiple characters
  • There are unique ones like Peach’s powerful ability to inflate enemies using a foot pump until they explode
  • The online suite was being tested several months back, although this mode was inaccessible in the test builds
  • Additional mode named ‘Arena’ was spotted in the test UI
  • Prototypes feature a mode dubbed ‘amiibo machine’, but the details behind it remain a mystery
  • Ubisoft is producing prototype figurines of some of the game’s characters, which may turn out to be amiibo
  • this game was originally intended to be unveiled during Nintendo’s January Switch event
  • The reveal got pushed back in order to let the game get some more polish
  • It will be revealed at E3 2017 and could see release in August or September.

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