With the recently released Crash Bandicoot N. Sane Trilogy, fans have noticed that the jumping physics have changed from the original Crash Bandicoot and Vicarious Visions have explained why. Activision editorial manager , Kevin Kelly, confirmed that, yes, Crash falls faster in the remake then he did in the past, but the control disparity is not a mistake or development shortcoming on Vicarious Visions' part, it was an intentional change. You can find the full blog post here.
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